Table of Contents
Welcome
Welcome new pilots. This is CMDR Bards’ welcome pack with lots of useful information about the game. Click on each section to expand it. If the image seems small or blurry, click the image to see the full size version in a new tab.
Hud elements
The fuel gauge is shown by two lines, the larger bottom gauge is the main fuel tank, hyperspace jumps take fuel directly from this tank. The thin gauge above is the fuel reservoir which is used for everything else. The power plant draws fuel from the reservoir tank and any online modules will increase fuel usage (shields, life support, thrusters, supercruise, hardpoints, etc). The reservoir tank automatically refills from the main tank when empty. The Nav compass shows a solid circle if the target is in front of your ship and a hollow circle if it is behind you.

Symbols that appear in the ship schematic part of your hud, where hull health is indicated on the right side.

For help finding a specific location on a planet use EDBearing – http://hotdoy.ca/ed/bearing/


The difference between humans and NPCs on the ship’s radar. Also players will always have CMDR before their name. Triangular icons in supercruise indicate the target has a frameshift interdictor on board.


Starport Icons

Visual quick reference for navigating planets & moons

New Player Tips
Avoiding the loop of shame, a.k.a. loop of correction. Your speed will still be affected by the mass of nearby planets but you can safely ignore any slow down warnings while at 75% throttle.

How to get your SRV out of a steep Ravine

SRV Wave Scanner Signatures

Fuel Rats emergency fuel procedure for if you run out of fuel without a scoop. Always fly with a scoop!

How to find your landing pad. Enter on the green side. Keep your speed below 100m/sec to avoid fines. Always give way to larger vessels.

How to find your landing pad. Enter on the green side. Keep your speed below 100m/sec to avoid fines. Always give way to larger vessels.

Federation and Empire rank ascension with ship unlocks and system permits.

Know Your Ranks
Applies to combat noobs, know your ranks before engaging a ship, or it could be the rebuy screen for you.

Uncle Jack Shaftoe’s Guide to Crima and Punishment for 3.0 gameplay.

Scanning and Mapping
Filtered Spectral Analysis (Beta 3.3)


Filtered Spectral Analysis (Beta 3.3)

Efficient Planetary Mapping – A Visual Guide to DSS probe launcher firing patterns




Holographic body ID chart, Average payout for detailed surface scan.


Exploration, identifying profitable bodies

The Colonia Highway, 6 planetary bases situated between the bubble and Colonia; capable of repair & refuel.

Known asteroid bases 2.3

How to boost your FSD jump range using a neutron star. For long distance exploration using slingshotting you will need 2 auto field maintenance units (so they can repair each other).

Materials and Mining
Where to find materials

Materials required for synthesis.









Trading





Rare Goods Trading Route

Big 3 comparisons without engineering. Probably out of date now.

Ship comparisons, compared to Fer De Lance.

Powerplay
All things Powerplay.

Engineer
Engineer unlock flowchart

Engineers

Careers and Game Progression



Ships and fun stuff

Official 2.2 Players Guide [https://d1wv0x2frmpnh.cloudfront.net/elite/website/assets/English-PlayersGuide_v2.20-TheGuardians.pdf]

Make your own Coriolis station.

Ship Builds: https://oblivionfleet.com/ships/